CMake now handles src/gen_levels.c. Changed project name.

This commit is contained in:
KikooDX 2021-03-04 15:57:20 +01:00
parent 2d4afbd1e9
commit 5bf44f8ef8
1 changed files with 17 additions and 4 deletions

View File

@ -2,10 +2,23 @@
# toolchain file and module path of the fxSDK
cmake_minimum_required(VERSION 3.18)
project(MyAddin)
project(PainfullSuccess)
execute_process(COMMAND python3 kble.py
WORKING_DIRECTORY ${CMAKE_CURRENT_LIST_DIR})
add_custom_command(OUTPUT "${CMAKE_CURRENT_LIST_DIR}/src/gen_levels.c"
COMMENT "Generate src/gen_levels.c from KBLE files."
COMMAND python3 kble.py
WORKING_DIRECTORY ${CMAKE_CURRENT_LIST_DIR}
DEPENDS
assets/levels/chaos.kble
assets/levels/damage_boosting_101.kble
assets/levels/die_and_retry.kble
assets/levels/dome.kble
assets/levels/end.kble
assets/levels/hello_world.kble
assets/levels/key_101.kble
assets/levels/so_far_but_so_close.kble
assets/levels/two_for_one.kble
assets/levels/up_and_down.kble)
include(GenerateG1A)
include(GenerateG3A)
@ -42,7 +55,7 @@ target_compile_options(myaddin PRIVATE -Wall -Wextra -Os)
target_link_libraries(myaddin Gint::Gint)
#if("${FXSDK_PLATFORM_LONG}" STREQUAL fx9860G)
# generate_g1a(TARGET myaddin OUTPUT "MyAddin.g1a"
# generate_g1a(TARGET myaddin OUTPUT "Painfull.g1a"
# NAME "Painful" ICON assets-fx/icon.png)
if("${FXSDK_PLATFORM_LONG}" STREQUAL fxCG50)
generate_g3a(TARGET myaddin OUTPUT "Painfull.g3a"