Keys left bugfix and manual restart added.

This commit is contained in:
KikooDX 2021-03-06 00:01:03 +01:00
parent d363b6e5af
commit a2d7050139
1 changed files with 2 additions and 1 deletions

View File

@ -21,7 +21,6 @@ void player_init(Player *player) {
player->facing = 1;
player->stun = false;
player->knocked = false;
player->keys_left = 0;
player->jump_buffer = 0;
player->coyot = 0;
}
@ -124,6 +123,8 @@ void player_update(Player *player, Level *level, Input input, u8 *level_id) {
*level_id += 1;
level_load(level, player, *level_id);
}
else if (input_is_pressed(input, K_RESTART)) /* Manual restart. */
level_load(level, player, *level_id);
}
void player_draw(Player player, i16 y_offset) {