Commit Graph

14 Commits

Author SHA1 Message Date
KikooDX 7e86c32bba replace rectangles drawing with tileset 2021-05-01 02:43:10 +02:00
KikooDX 1ed7169f45 upgrade to gint 2.4 2021-05-01 02:25:09 +02:00
KikooDX 22569a2241 clang-format config added and applied 2021-05-01 02:23:11 +02:00
KikooDX 1bf3f3c80c Black borders.
The project should now be a 1:1 reproduction of the PC game, nice!
2021-03-06 00:45:26 +01:00
KikooDX d363b6e5af Y draw offset is now set manually.
Using tan and →, the player can now move the view.
2021-03-05 23:45:55 +01:00
KikooDX 7383e0fd61 Dynamic Y draw offset depending on player position. 2021-03-05 23:16:53 +01:00
KikooDX d40d6a5fb4 Bugfixes + bugfixes that do not fix the bugs. 2021-03-04 17:12:45 +01:00
KikooDX acd1e8d961 Continued player code, need fix the weird physics. 2021-03-04 16:19:15 +01:00
KikooDX 74d31e5744 Lazy integers, Zig-like typing. 2021-03-04 10:42:02 +01:00
KikooDX d669ddabe8 Player collision and movement. 2021-03-02 15:50:03 +01:00
KikooDX 70bd94b856 Color fix, level and player logic progress. 2021-03-02 15:09:35 +01:00
KikooDX b35cd6e9aa Add LICENSE and small changes. 2021-03-02 11:21:31 +01:00
KikooDX f9262b17b8 Level draw. 2021-03-02 00:44:58 +01:00
KikooDX f3f6677386 Decently small and minimalistic working base. 2021-03-02 00:21:01 +01:00