painfull-success-cg/include/level.h

13 lines
213 B
C

#pragma once
#include <stdint.h>
#include "conf.h"
#include "tiles.h"
#include "vec2.h"
typedef struct Level{
tile_t content[LEVEL_WIDTH * LEVEL_HEIGHT];
Vec2 start_pos;
} Level;
void level_draw(Level level);