protomine/include/grid.h

21 lines
515 B
C

#pragma once
#include <gint/defs/types.h>
struct Grid {
int width;
int height;
uint8_t *data;
};
#include "player.h"
#include "tiles.h"
#include <gint/display.h>
struct Grid grid_new(int width, int height);
void grid_free(struct Grid);
void grid_set(struct Grid *restrict, int x, int y, enum Tile);
enum Tile grid_get(struct Grid, int x, int y);
void grid_draw(struct Grid, int scr_x, int scr_y);
void grid_random_walker(struct Grid *restrict);
void grid_shop(struct Grid *restrict, struct Player *restrict);