raygint/README.md

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2021-03-08 15:16:46 +01:00
# raygint
Bindings to make "cross platform games", gint on calculator and raylib on
desktop. Work in progress. Following are the supported define and functions.
## `raygint/display.h`
Macros:
* `C_WHITE`
* `DWIDTH`
* `DHEIGHT`
Functions:
* `void rDisplayInit(void);`
* `void rDisplayDeinit(void);`
* `void dupdate(void);`
## `raygint/keyboard.h`
Functions:
* `void clearevents(void);`
* `void dclear(color_t color);`
* `int keydown(int key);`