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README.md

raygint

Bindings to make "cross platform games", gint on calculator and raylib on desktop. Work in progress. Following are the supported define and functions.

raygint/display.h

Macros:

  • C_BLACK
  • C_BLUE
  • C_GREEN
  • C_RED
  • C_WHITE
  • DWIDTH
  • DHEIGHT
  • C_RGB(r, g, b)

Functions:

  • void rDisplayInit(void);
  • void rDisplayDeinit(void);
  • void rDrawBegin(void);
  • void rDrawEnd(void);
  • void dclear(int color);
  • void drect(int x1, int y1, int x2, int y2, int color);
  • void dupdate(void);

raygint/keyboard.h

Functions:

  • void clearevents(void);
  • void dclear(color_t color);
  • int keydown(int key);