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Update README with usage instructions
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README
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README
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SLE
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===
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Work in progress!
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A simple level editor using the KBLE format.
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A simple project oriented single screen tilebased level editor.
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SLE read and write KBLE level files.
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=> https://git.sr.ht/~kikoodx/kble
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COMPILATION
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@ -19,6 +20,34 @@ $ <SLE binary path> <tileset> <KBLE level to open>
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Example:
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$ build/sle assets/tileset.png sample.kble
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USAGE
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=====
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Two windows should appear. A main window, with the level you are
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currently editing, and a secondary one, containing the tileset you
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provided.
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This software is controlled using a mice.
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Main window - Editing Area
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--------------------------
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Use then:
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* left click: draw with selected tile
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* right click: erase (tile 0)
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Secondary window - Tile Picker
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------------------------------
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Left click on the tile you want to select.
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Exit and save
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-------------
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Close/kill the main window. The secondary window will close automaticly
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and your modifications to the level file will be writen to disk.
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CONFIGURATION
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=============
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Edit include/conf.h to configure the software. Read the comments!
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Don't forget to recompile after you made your modifications.
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LICENSE
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=======
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Copyright (C) 2021 KikooDX <kikoodx@paranoici.org>
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