/* SPDX-License-Identifier: GPL-3.0-or-later */ /* Copyright (C) 2021 KikooDX */ #include "scale.h" #include "options.h" #include float scale_editor(struct Options options) { const float w_ratio = (float)GetScreenWidth() / options.editor_width; const float h_ratio = (float)GetScreenHeight() / options.editor_height; return (w_ratio < h_ratio) ? w_ratio : h_ratio; } Vector2 offset_editor(struct Options options) { const float scaling = scale_editor(options); return (Vector2){ ((float)GetScreenWidth() - options.editor_width * scaling) / 2, ((float)GetScreenHeight() - options.editor_height * scaling) / 2}; } float scale_picker(struct Options options) { const float w_ratio = (float)GetScreenWidth() / options.picker_window_width; const float h_ratio = (float)GetScreenHeight() / options.picker_window_height; return (w_ratio < h_ratio) ? w_ratio : h_ratio; } Vector2 offset_picker(struct Options options) { const float scaling = scale_picker(options); return (Vector2){((float)GetScreenWidth() - options.picker_window_width * scaling) / 2, ((float)GetScreenHeight() - options.picker_window_height * scaling) / 2}; }