sle/src/tile_picker/main.c

37 lines
739 B
C

/* SPDX-License-Identifier: GPL-3.0-or-later */
/* Copyright (C) 2021 KikooDX */
#include "conf.h"
#include "tile_picker/draw.h"
#include <raylib.h>
#include <stdlib.h>
int tile_picker_main(int argc, char **argv)
{
/* initialize raylib */
InitWindow(picker_window_width, picker_window_height,
"SLE secondary window");
SetTargetFPS(target_fps);
/* load textures */
const Texture2D tileset = LoadTexture(argv[1]);
/* only process if tileset is well loaded */
if (tileset.width > 0) {
while (!WindowShouldClose()) {
/* draw */
BeginDrawing();
ClearBackground(BLACK);
tileset_draw(tileset);
EndDrawing();
}
}
/* unload textures */
UnloadTexture(tileset);
CloseWindow();
return EXIT_SUCCESS;
}