A simple project oriented single screen tilebased level editor, in the KBLE family
Go to file
KikooDX b433b09f75 Level edition, tile picking and misc.
This is the first usable version of the project!
2021-03-25 11:40:46 +01:00
assets Level drawing and new arguments + README update 2021-03-23 19:06:05 +01:00
include Level edition, tile picking and misc. 2021-03-25 11:40:46 +01:00
src Level edition, tile picking and misc. 2021-03-25 11:40:46 +01:00
.clang-format Forking KBLE C -> SLE 2021-03-23 17:26:42 +01:00
.gitignore Forking KBLE C -> SLE 2021-03-23 17:26:42 +01:00
CMakeLists.txt Level edition, tile picking and misc. 2021-03-25 11:40:46 +01:00
COPYING KBLE C rewrite initiated. 2021-03-18 17:38:39 +01:00
README Don't force TCC as a compiler 2021-03-25 01:28:36 +01:00
sample.kble Level drawing and new arguments + README update 2021-03-23 19:06:05 +01:00

README

SLE
===
Work in progress!
A simple level editor using the KBLE format.
=> https://git.sr.ht/~kikoodx/kble

COMPILATION
===========
Dependencies: raylib

$ git clone https://git.sr.ht/~kikoodx/sle
$ mkdir sle/build && cd sle/build
$ cmake ..
$ make

RUN
===
$ <SLE binary path> <tileset> <KBLE level to open>
Example:
$ build/sle assets/tileset.png sample.kble

LICENSE
=======
Copyright (C) 2021 KikooDX <kikoodx@paranoici.org>
This software is under the GPL-3.0-or-later license.
See COPYING for more informations.