unnamed-platformer/src/levels.c

11 lines
576 B
C

#include "levels.h"
#include <gint/std/string.h>
void set_level(unsigned char level_id, char *level) {
switch (level_id)
{
case 0:
memcpy(level, "...........................000000000000000000000000..0......................0..0......................0..0......................0..0......................0..0.........00...........0..0.........00...........0..0......................0..0...............0......0..0......................0..0.........00...........0..0.s.......00...........0..000000000000000000000000...........................", 390);
break;
}
}