unnamed-platformer/src/levels.c

11 lines
382 B
C

#include "levels.h"
#include <gint/std/string.h>
void set_level(unsigned char level_id, char *level) {
switch (level_id)
{
case 0:
memcpy(level, "000000000000000............00............00............00............00............00............00............00............00............00............00s...........00............000000000000000", 196);
break;
}
}