unnamed-platformer/src/levels.c

11 lines
576 B
C

#include "levels.h"
#include <gint/std/string.h>
void set_level(unsigned char level_id, char *level) {
switch (level_id)
{
case 0:
memcpy(level, "000000000000000000000000000000000000000000000000000000......................0000......................0000......................0000.........v............0000.........00...........0000.........00...........0000................v.....0000...............0v.....0000......................0000........v00...........0000.s.....vv00...........000000000000000000000000000000000000000000000000000000", 390);
break;
}
}