unnamed-platformer/src/player.h
KikooDX 167d02da10 OK it just works. See bellow.
Changed some stuff in levels.lua.
Added levels.c to .gitignore.
New player function `reset_old_pos`.
2020-02-13 09:23:32 +01:00

4 lines
186 B
C

void jump_test(char *jump_pressed, char *jump_buffer, unsigned int *jump_hold);
void set_start_pos(int *start_x, int *start_y, int x, int y);
void reset_old_pos(int *old_x, int *old_y);