2022-04-01 18:31:34 +02:00
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#pragma once
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void level_deinit(void);
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void level_load(int id);
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2022-04-01 23:00:13 +02:00
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void level_next(void);
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void level_reload(void);
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2022-04-01 18:31:34 +02:00
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void level_find(int tile, int *x, int *y);
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2022-04-01 18:41:25 +02:00
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void level_draw(void);
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2022-04-01 23:00:13 +02:00
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int level_at(int x, int y);
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int level_id(void);
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