#include "conf.h" #include "level.h" #include "lzy.h" void background_init(void) {} void background_update(void) {} void background_draw(void) { const int id = TSET_LINE + level_id() * TSET_LINE * 7; LZY_DrawTileEx(id, 0, 0, 13, 7); LZY_DrawTileEx(id, 0, DISPLAY_HEIGHT / 2, 13, 7); LZY_DrawTileEx(id, DISPLAY_WIDTH / 2, 0, 13, 7); LZY_DrawTileEx(id, DISPLAY_WIDTH / 2, DISPLAY_HEIGHT / 2, 13, 7); }