# define TITLE_START "[EXE] pour jouer" // Start screen text. # define WORLDSEL_EMPTY "--- VIDE ---" // Empty slot in the game selection menu. # define WORLDGEN_INFO "Generation ..." // Text when waiting for world generation. # define SELECTED "<" // Selected block info. # define MOVING "M" // Moving block info. # define INV_INFO "INVENTAIRE & CRAFTING" # define SOIL_TILE "Terre" # define STONE_TILE "Pierre" # define COAL_TILE "Charbon" # define STEEL_TILE "M. aci." # define WOOD_TILE "Bois" # define WOODPLANKS_TILE "Planche" # define MULTIPLY "x" # define ITEM_BUILT "Item construit." # define ITEM_NOT_BUILT "Peut pas construire." # define RELEASE_SHIFT "Relachez SHIFT"