Builder/src/player.h

25 lines
493 B
C

typedef struct Player Player;
struct Player{
int x;
int y;
int falling;
int jumping;
int jumpheight;
int selx;
int sely;
int orient;
int timing;
int animation;
int inventoryitems[INVENTORY_SIZE];
int inventorynum[INVENTORY_SIZE];
int invselect;
int invmoving;
int overlayframe;
int overlaytimer;
int select_tx;
int select_ty;
int old_select_tx;
int old_select_ty;
int wasdestroyingbefore;
int destroytime;
};