diff --git a/src/player.c b/src/player.c index 637e23d..e34e65f 100644 --- a/src/player.c +++ b/src/player.c @@ -1,5 +1,6 @@ #include "player.h" #include "item.h" +#include "aoe.h" #include static int xp_to_next_level(int level) @@ -48,6 +49,8 @@ void player_compute_skills(entity_t *e, int *equips, int *skills) for(int i = 0; i < 6; i++) skills[i] = -1; + /* Default attack */ + skills[0] = AOE_SLASH; /* Sword/staff */ if(equips[0] >= 0)