From ed748c4fe7c8c87c96b95fbce6d8734cde64a4a1 Mon Sep 17 00:00:00 2001 From: Lephenixnoir Date: Sat, 25 Jun 2022 18:26:14 +0100 Subject: [PATCH] use game font for level names in the main menu --- src/menu.c | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/src/menu.c b/src/menu.c index e26e474..b8fd8d4 100644 --- a/src/menu.c +++ b/src/menu.c @@ -99,6 +99,9 @@ int menu_level_select(int start) int NAME_Y = cubic(DHEIGHT-24, DHEIGHT+10, transition_time, TRANSITION_LEN); + extern font_t font_rogue; + font_t const *old_font = dfont(&font_rogue); + dclear(C_BLACK); for(int i = 0; i < OPTION_COUNT; i++) { @@ -124,6 +127,7 @@ int menu_level_select(int start) dsubimage(ARROW2_X, 93, &img_menu_arrows, 35, 0, 35, 42, DIMAGE_NONE); + dfont(old_font); dupdate(); for(int i = 0; i < OPTION_COUNT; i++)