Lephenixnoir
|
59c7a9282d
|
refined HUD
|
2021-08-30 19:07:22 +02:00 |
Lephenixnoir
|
59a26e0d1d
|
add shock anim, fix anims again
|
2021-08-30 11:39:14 +02:00 |
Lephenixnoir
|
198371e529
|
add enemy damage animations
|
2021-08-15 11:05:04 +02:00 |
Lephenixnoir
|
90f43a2b7e
|
improve fixed point notation
|
2021-07-16 18:49:58 +02:00 |
Lephenixnoir
|
4f5c24c13e
|
rogue font and bidirectional enemy animations
|
2021-07-16 11:06:28 +02:00 |
Lephenixnoir
|
48015da5cd
|
dash particles
|
2021-07-15 17:28:14 +02:00 |
Lephenixnoir
|
0838277274
|
enemy attacks, defeat, factored movement, unused dash particles
|
2021-06-30 13:56:58 +02:00 |
Lephenixnoir
|
4c04a58f19
|
bats and death animations
|
2021-06-25 12:07:22 +02:00 |
Lephenixnoir
|
d412daa540
|
shared pathfinding, combat basics, particles
|
2021-06-25 11:44:52 +02:00 |
Lephenixnoir
|
de8bbf131a
|
pathfinding and some cleanup
|
2021-06-15 17:27:30 +02:00 |