#include "level.h" level_t const *level_all[LEVEL_COUNT] = { &level_lv1, &level_lv2, &level_lv3, &level_lv4, &level_lv5, &level_lvsandbox, }; int level_wave_count(level_t const *lv) { int wave_count = 0; for(int i = 0; i < lv->event_count; i++) wave_count += (lv->events[i].type == LEVEL_EVENT_WAVE); return wave_count; }