*.aseprite: custom-type: aseprite-anim name_regex: (.*)\.aseprite frames_skill_\1 profile: p4 bullet_up.aseprite: center: 9, 9 bullet_right.aseprite: center: 10, 9 bullet_down.aseprite: center: 10, 10 bullet_left.aseprite: center: 9, 9 bullet_*.aseprite: next: Bullet=Bullet hit.aseprite: center: 3, 3 impale_up.aseprite: center: 4, 10 impale_right.aseprite: center: 0, 4 impale_left.aseprite: center: 10, 4 impale_down.aseprite: center: 4, 0 judgement.aseprite: center: 10, 26 teleport.aseprite: center: 8, 19 shock.aseprite: center: 18, 18 swing_up.aseprite: center: 9, 8 swing_right.aseprite: center: 0, 9 swing_left.aseprite: center: 8, 9 swing_down.aseprite: center: 9, 0 projectile_left.aseprite: center: 3, 2 projectile_right.aseprite: center: 3, 2 projectile_*.aseprite: next: Projectile=Projectile