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enemies
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Add the new enemies and tilesets
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2021-12-25 18:21:31 +01:00 |
levels
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revamp maps and waves, now much cleaner
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2021-12-28 17:53:16 +01:00 |
player
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switch engine to ECS and rewrite just about everything
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2021-12-25 11:48:53 +01:00 |
skills
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switch engine to ECS and rewrite just about everything
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2021-12-25 11:48:53 +01:00 |
tilesets
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particles as ECS entities, proper tilesets/maps (WIP)
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2021-12-27 21:54:55 +01:00 |
converters.py
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revamp maps and waves, now much cleaner
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2021-12-28 17:53:16 +01:00 |
example.png
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movable, scrollable map with zoom
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2021-05-30 21:59:09 +02:00 |
font_damage_red.png
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enemy attacks, defeat, factored movement, unused dash particles
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2021-06-30 13:56:58 +02:00 |
font_damage_white.png
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enemy attacks, defeat, factored movement, unused dash particles
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2021-06-30 13:56:58 +02:00 |
font_rogue.png
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rogue font and bidirectional enemy animations
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2021-07-16 11:06:28 +02:00 |
fxconv-metadata.txt
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rogue font and bidirectional enemy animations
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2021-07-16 11:06:28 +02:00 |
hud.png
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Add the new enemies and tilesets
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2021-12-25 18:21:31 +01:00 |
hud_life.png
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more test waves, preparing skills, better HUD
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2021-10-23 15:10:35 +02:00 |
hud_wave.png
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refined HUD
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2021-08-30 19:07:22 +02:00 |
hud_wave2.png
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refined HUD
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2021-08-30 19:07:22 +02:00 |
icon-sel.png
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fix anims and icons
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2021-08-29 09:44:38 +02:00 |
icon-uns.png
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fix anims and icons
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2021-08-29 09:44:38 +02:00 |
icon.xcf
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fix anims and icons
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2021-08-29 09:44:38 +02:00 |
player-attack-down.aseprite
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attack animations and simple knockback
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2021-06-10 00:07:01 +02:00 |
skillicons.png
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Add the new enemies and tilesets
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2021-12-25 18:21:31 +01:00 |
tileset_base.png
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new assets
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2021-08-17 13:31:16 +02:00 |
tileset_base_2.png
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[WIP] new zone : messy pseudoscientific hangar
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2021-10-27 13:28:18 +02:00 |
tileset_decor.png
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new assets
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2021-08-17 13:31:16 +02:00 |
tileset_decor_2.png
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[WIP] new zone : messy pseudoscientific hangar
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2021-10-27 13:28:18 +02:00 |