Lephenixnoir
4a9cbd2506
* settings.h: Global settings to play around with * fixed.h: Utilites for fixed-point numbers (incomplete but clean) * level.h: Storage format of levels (PROTOTYPE >9000) * map.h: Dynamic format for loaded levels (PROTOTYPE) * render.h: Camera management and rendering (pretty clean) |
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assets-cg | ||
src | ||
.gitignore | ||
CMakeLists.txt |