RogueLife/src
Lephenixnoir 90f43a2b7e
improve fixed point notation
2021-07-16 18:49:58 +02:00
..
anim.c bats and death animations 2021-06-25 12:07:22 +02:00
anim.h enemy spawn animation 2021-07-16 13:31:14 +02:00
enemies.c improve fixed point notation 2021-07-16 18:49:58 +02:00
enemies.h rogue font and bidirectional enemy animations 2021-07-16 11:06:28 +02:00
entities.c improve fixed point notation 2021-07-16 18:49:58 +02:00
entities.h enemy spawn animation 2021-07-16 13:31:14 +02:00
fixed.h improve fixed point notation 2021-07-16 18:49:58 +02:00
game.c improve fixed point notation 2021-07-16 18:49:58 +02:00
game.h waves and enemy spawn sequences 2021-07-16 15:51:39 +02:00
geometry.c improve fixed point notation 2021-07-16 18:49:58 +02:00
geometry.h improve fixed point notation 2021-07-16 18:49:58 +02:00
level.c improve fixed point notation 2021-07-16 18:49:58 +02:00
level.h waves and enemy spawn sequences 2021-07-16 15:51:39 +02:00
main.c improve fixed point notation 2021-07-16 18:49:58 +02:00
map.c improve fixed point notation 2021-07-16 18:49:58 +02:00
map.h pathfinding and some cleanup 2021-06-15 17:27:30 +02:00
particles.c dash particles 2021-07-15 17:28:14 +02:00
particles.h dash particles 2021-07-15 17:28:14 +02:00
pathfinding.c shared pathfinding, combat basics, particles 2021-06-25 11:44:52 +02:00
pathfinding.h shared pathfinding, combat basics, particles 2021-06-25 11:44:52 +02:00
render.c waves and enemy spawn sequences 2021-07-16 15:51:39 +02:00
render.h shared pathfinding, combat basics, particles 2021-06-25 11:44:52 +02:00
settings.h improve fixed point notation 2021-07-16 18:49:58 +02:00
util.c shared pathfinding, combat basics, particles 2021-06-25 11:44:52 +02:00
util.h shared pathfinding, combat basics, particles 2021-06-25 11:44:52 +02:00