RogueLife/assets-cg/enemies/fxconv-metadata.txt

40 lines
978 B
Plaintext

*.aseprite:
custom-type: aseprite-anim
name_regex: (.*)\.aseprite frames_\1
profile: p4
next: Idle=Idle, Walking=Walking, Hit=Idle
slime_left.aseprite:
center: 11, 18
slime_right.aseprite:
center: 11, 18
bat_left.aseprite:
center: 10, 12
bat_right.aseprite:
center: 12, 12
gunslinger_left.aseprite:
center: 15, 22
next: Idle=Idle, Walking=Walking, Hit=Idle, Fire=Reloading
gunslinger_right.aseprite:
center: 8, 22
next: Idle=Idle, Walking=Walking, Hit=Idle, Fire=Reloading
*.txt:
custom-type: aseprite-anim-variation
name_regex: (.*)\.txt frames_\1
profile: p8
next: Idle=Idle, Walking=Walking, Hit=Idle
*_left.txt:
palette_regex: (.*)_left\.txt \1_palette.aseprite
*_right.txt:
palette_regex: (.*)_right\.txt \1_palette.aseprite
*_slime_*.txt:
base_regex: .*_slime_(.*)\.txt slime_\1.aseprite
*_bat_*.txt:
base_regex: .*_bat_(.*)\.txt bat_\1.aseprite
*_gunslinger_*.txt:
base_regex: .*_gunslinger_(.*)\.txt gunslinger_\1.aseprite