.. |
enemies
|
Add the new enemies and tilesets
|
2021-12-25 18:21:31 +01:00 |
levels
|
revamp maps and waves, now much cleaner
|
2021-12-28 17:53:16 +01:00 |
player
|
switch engine to ECS and rewrite just about everything
|
2021-12-25 11:48:53 +01:00 |
skills
|
switch engine to ECS and rewrite just about everything
|
2021-12-25 11:48:53 +01:00 |
tilesets
|
fix rendering order + clean up old files
|
2021-12-28 20:28:17 +01:00 |
converters.py
|
fix rendering order + clean up old files
|
2021-12-28 20:28:17 +01:00 |
font_damage_red.png
|
enemy attacks, defeat, factored movement, unused dash particles
|
2021-06-30 13:56:58 +02:00 |
font_damage_white.png
|
enemy attacks, defeat, factored movement, unused dash particles
|
2021-06-30 13:56:58 +02:00 |
font_rogue.png
|
rogue font and bidirectional enemy animations
|
2021-07-16 11:06:28 +02:00 |
fxconv-metadata.txt
|
rogue font and bidirectional enemy animations
|
2021-07-16 11:06:28 +02:00 |
hud.png
|
Add the new enemies and tilesets
|
2021-12-25 18:21:31 +01:00 |
hud_life.png
|
more test waves, preparing skills, better HUD
|
2021-10-23 15:10:35 +02:00 |
hud_wave.png
|
refined HUD
|
2021-08-30 19:07:22 +02:00 |
hud_wave2.png
|
refined HUD
|
2021-08-30 19:07:22 +02:00 |
icon-sel.png
|
fix anims and icons
|
2021-08-29 09:44:38 +02:00 |
icon-uns.png
|
fix anims and icons
|
2021-08-29 09:44:38 +02:00 |
icon.xcf
|
fix anims and icons
|
2021-08-29 09:44:38 +02:00 |
skillicons.png
|
Add the new enemies and tilesets
|
2021-12-25 18:21:31 +01:00 |