RogueLife/src
Lephenixnoir d59f7f8870
parse actual Aseprite anims in converters
2021-08-28 13:53:22 +02:00
..
anim.c parse actual Aseprite anims in converters 2021-08-28 13:53:22 +02:00
anim.h parse actual Aseprite anims in converters 2021-08-28 13:53:22 +02:00
enemies.c add enemy damage animations 2021-08-15 11:05:04 +02:00
enemies.h add enemy damage animations 2021-08-15 11:05:04 +02:00
entities.c parse actual Aseprite anims in converters 2021-08-28 13:53:22 +02:00
entities.h add a 2-hit combo for the player 2021-08-16 13:53:53 +02:00
fixed.h improve fixed point notation 2021-07-16 18:49:58 +02:00
game.c add enemy damage animations 2021-08-15 11:05:04 +02:00
game.h add enemy damage animations 2021-08-15 11:05:04 +02:00
geometry.c improve fixed point notation 2021-07-16 18:49:58 +02:00
geometry.h improve fixed point notation 2021-07-16 18:49:58 +02:00
level.c improve fixed point notation 2021-07-16 18:49:58 +02:00
level.h waves and enemy spawn sequences 2021-07-16 15:51:39 +02:00
main.c parse actual Aseprite anims in converters 2021-08-28 13:53:22 +02:00
map.c improve fixed point notation 2021-07-16 18:49:58 +02:00
map.h pathfinding and some cleanup 2021-06-15 17:27:30 +02:00
particles.c add enemy damage animations 2021-08-15 11:05:04 +02:00
particles.h add enemy damage animations 2021-08-15 11:05:04 +02:00
pathfinding.c shared pathfinding, combat basics, particles 2021-06-25 11:44:52 +02:00
pathfinding.h shared pathfinding, combat basics, particles 2021-06-25 11:44:52 +02:00
render.c prepare more attacks (skills/combos) 2021-08-16 13:31:28 +02:00
render.h shared pathfinding, combat basics, particles 2021-06-25 11:44:52 +02:00
settings.h improve fixed point notation 2021-07-16 18:49:58 +02:00
util.c shared pathfinding, combat basics, particles 2021-06-25 11:44:52 +02:00
util.h shared pathfinding, combat basics, particles 2021-06-25 11:44:52 +02:00