#include "bar.h" #include #include #include struct Bar bar_init(enum BarID bar_id) { int x = 0; switch (bar_id) { case BAR_CASH: x = BAR_WIDTH; break; case BAR_HUMAN: x = BAR_WIDTH * 3; break; case BAR_SMILE: x = DWIDTH - BAR_WIDTH * 4; break; case BAR_SUN: x = DWIDTH - BAR_WIDTH * 2; break; default: break; } return (struct Bar){ .id = bar_id, .x = x, .y = BAR_Y, .height = BAR_HEIGHT, .fill = BAR_BASE_FILL, }; }