Lephenixnoir
e26a96364c
Command finalization could refuse to finalize commands that were allocated, because its rounding method added 4 extra bytes to commands whose size is a multiple of 4. Such commands would still be instantiated but without commands_length advancing, causing the underlying memory to be reallocated later, leading to overlapping commands. |
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.. | ||
shaders | ||
init.cpp | ||
r61524.s | ||
render.c |