CGDoom/cgdoom/f_wipe.h

58 lines
1.5 KiB
C++

// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
// $Id:$
//
// Copyright (C) 1993-1996 by id Software, Inc.
//
// This source is available for distribution and/or modification
// only under the terms of the DOOM Source Code License as
// published by id Software. All rights reserved.
//
// The source is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// FITNESS FOR A PARTICULAR PURPOSE. See the DOOM Source Code License
// for more details.
//
// DESCRIPTION:
// Mission start screen wipe/melt, special effects.
//
//-----------------------------------------------------------------------------
#ifndef __F_WIPE_H__
#define __F_WIPE_H__
//
// SCREEN WIPE PACKAGE
//
enum
{
// simple gradual pixel change for 8-bit only
wipe_ColorXForm,
// weird screen melt
wipe_Melt,
wipe_NUMWIPES
};
#ifdef ENABLE_F_WIPE
int wipe_StartScreen ();
int wipe_EndScreen( int x,int y, int width, int height );
int wipe_ScreenWipe ( int wipeno, int width, int height, int ticks );
#else
#define wipe_StartScreen() ((int)0)
#define wipe_EndScreen(x,y,width,height) ((int)0)
#define wipe_ScreenWipe(wipeno,width,height, ticks ) ((int)1)
#endif
#endif
//-----------------------------------------------------------------------------
//
// $Log:$
//
//-----------------------------------------------------------------------------