DOOM -> Doom
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@ -251,16 +251,16 @@ int UI_Main(WADFileInfo *wads, int wad_count, int *dev_info, int *use_mmap)
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{
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Bdisp_AllClr_VRAM();
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Layout_StartFrame(&l);
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Layout_CenteredText(&l, "CGDOOM for fx-CG 50 and Graph 90+E");
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Layout_CenteredText(&l, "CGDoom for fx-CG 50 and Graph 90+E");
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Layout_Spacing(&l, 12);
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for(int i = 0; i < wad_count; i++)
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{
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char const *action = "Play other WAD";
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if(!strcmp(wads[i].name, "doom.wad"))
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action = "Play DOOM";
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action = "Play Doom Shareware";
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else if(!strcmp(wads[i].name, "doomu.wad"))
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action = "Play Ultimate DOOM";
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action = "Play Ultimate Doom";
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Layout_Text(&l, action, "%s (%d.%dM)",
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wads[i].name, wads[i].size / 1000000,
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