CGDoom/src-sdl2/emul.c

468 lines
12 KiB
C

#include "cgdoom.h"
#include "cgdoom-kbd.h"
#include "platform.h"
#include "doomdef.h"
#include "i_system.h"
#include <SDL2/SDL.h>
#include <stdio.h>
#include <stdlib.h>
#include <glob.h>
SDL_Window *window = NULL;
SDL_Surface *VRAM_RGB888 = NULL;
char _PRAM0[160*1024];
/* Rendering system emulation. */
uint16_t _VRAM[WIDTH * HEIGHT];
uint16_t _VRAM2[WIDTH * HEIGHT];
static void QuitSDL(void)
{
if(window)
SDL_DestroyWindow(window);
if(VRAM_RGB888)
SDL_FreeSurface(VRAM_RGB888);
SDL_Quit();
}
static void InitSDL(void)
{
if(SDL_Init(SDL_INIT_VIDEO) < 0) {
printf("InitSDL: %s\n", SDL_GetError());
return;
}
window = SDL_CreateWindow("CGDoom",
SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED,
WIDTH, HEIGHT, 0);
VRAM_RGB888 = SDL_CreateRGBSurface(0, WIDTH, HEIGHT, 24, 0, 0, 0, 0);
if(!VRAM_RGB888) {
printf("InitSDL: Cannot create intermediate surface: %s\n",
SDL_GetError());
QuitSDL();
return;
}
atexit(QuitSDL);
}
uint16_t *GetVRAMAddress(void)
{
return _VRAM;
}
uint16_t *GetSecondaryVRAMAddress(void)
{
return _VRAM2;
}
void Bdisp_PutDisp_DD(void)
{
if(!window)
InitSDL();
if(!window || !VRAM_RGB888)
return;
/* Copy from VRAM to RGB888 and let SDL handle the conversion to the
window's native format */
for(int y = 0; y < HEIGHT; y++)
for(int x = 0; x < WIDTH; x++)
{
int rgb565 = VRAM[WIDTH * y + x];
int r = (rgb565 >> 8) & 0xf8;
int g = (rgb565 >> 3) & 0xfc;
int b = (rgb565 << 3) & 0xf8;
Uint8 *rgb888 = VRAM_RGB888->pixels + y * VRAM_RGB888->pitch + 3 * x;
rgb888[0] = b;
rgb888[1] = g;
rgb888[2] = r;
}
SDL_BlitSurface(VRAM_RGB888, NULL, SDL_GetWindowSurface(window), NULL);
SDL_UpdateWindowSurface(window);
}
int Bdisp_FrameAndColor(int p1, int p2)
{
(void)p1;
(void)p2;
return 0;
}
void Bdisp_AllClr_VRAM(void)
{
memset(_VRAM, 0xff, WIDTH * HEIGHT * 2);
}
/* Keyboard system emulation. */
static int MatrixCodeToPCKey(int key)
{
switch(key)
{
case KEYCODE_F1: return SDL_SCANCODE_F1;
case KEYCODE_F2: return SDL_SCANCODE_F2;
case KEYCODE_F3: return SDL_SCANCODE_F3;
case KEYCODE_F4: return SDL_SCANCODE_F4;
case KEYCODE_F5: return SDL_SCANCODE_F5;
case KEYCODE_F6: return SDL_SCANCODE_F6;
case KEYCODE_UP: return SDL_SCANCODE_UP;
case KEYCODE_RIGHT: return SDL_SCANCODE_RIGHT;
case KEYCODE_DOWN: return SDL_SCANCODE_DOWN;
case KEYCODE_LEFT: return SDL_SCANCODE_LEFT;
case KEYCODE_SHIFT: return SDL_SCANCODE_Q;
case KEYCODE_OPTN: return SDL_SCANCODE_W;
case KEYCODE_VARS: return SDL_SCANCODE_E;
case KEYCODE_MENU: return SDL_SCANCODE_R;
case KEYCODE_ALPHA: return SDL_SCANCODE_A;
case KEYCODE_SQUARE: return SDL_SCANCODE_S;
case KEYCODE_POWER: return SDL_SCANCODE_D;
case KEYCODE_EXIT: return SDL_SCANCODE_F;
case KEYCODE_XOT: return SDL_SCANCODE_T;
case KEYCODE_LOG: return SDL_SCANCODE_Y;
case KEYCODE_LN: return SDL_SCANCODE_U;
case KEYCODE_SIN: return SDL_SCANCODE_I;
case KEYCODE_COS: return SDL_SCANCODE_O;
case KEYCODE_TAN: return SDL_SCANCODE_P;
case KEYCODE_FRAC: return SDL_SCANCODE_G;
case KEYCODE_FD: return SDL_SCANCODE_H;
case KEYCODE_LEFTP: return SDL_SCANCODE_J;
case KEYCODE_RIGHTP: return SDL_SCANCODE_K;
case KEYCODE_COMMA: return SDL_SCANCODE_L;
case KEYCODE_ARROW: return SDL_SCANCODE_SEMICOLON;
case KEYCODE_1: return SDL_SCANCODE_1;
case KEYCODE_2: return SDL_SCANCODE_2;
case KEYCODE_3: return SDL_SCANCODE_3;
case KEYCODE_4: return SDL_SCANCODE_4;
case KEYCODE_5: return SDL_SCANCODE_5;
case KEYCODE_6: return SDL_SCANCODE_6;
case KEYCODE_7: return SDL_SCANCODE_7;
case KEYCODE_8: return SDL_SCANCODE_8;
case KEYCODE_9: return SDL_SCANCODE_9;
case KEYCODE_0: return SDL_SCANCODE_0;
case KEYCODE_DEL: return SDL_SCANCODE_BACKSPACE;
case KEYCODE_ACON: return SDL_SCANCODE_ESCAPE;
case KEYCODE_MUL: return SDL_SCANCODE_LEFTBRACKET;
case KEYCODE_DIV: return SDL_SCANCODE_RIGHTBRACKET;
case KEYCODE_PLUS: return SDL_SCANCODE_MINUS;
case KEYCODE_MINUS: return SDL_SCANCODE_EQUALS;
case KEYCODE_DOT: return -1;
case KEYCODE_EXP: return -1;
case KEYCODE_NEG: return -1;
case KEYCODE_EXE: return SDL_SCANCODE_RETURN;
default: return -1;
}
}
void CGD_ScanKeyboard(CGDoom_KeyboardState state)
{
SDL_Event e;
while(SDL_PollEvent(&e)) {}
int length;
const Uint8 *sdl_state = SDL_GetKeyboardState(&length);
for(int row = 0; row < 12; row++) {
for(int col = 0; col < 8; col++) {
int matrix_code = (row << 4) | col;
int index = row ^ 1;
int pattern = (0x80 >> col);
int scancode = MatrixCodeToPCKey(matrix_code);
state[index] &= ~pattern;
if(scancode >= 0 && scancode < length && sdl_state[scancode])
state[index] |= pattern;
}
}
}
int PRGM_GetKey(void)
{
// TODO: PRGM_GetKey()
// We don't really need it here, it's only used to delay error messages
// on-calc, and these are printed on terminal
return 0;
}
void GetKey(int *key)
{
SDL_Event e;
int valid=0, sym;
while(!valid)
{
SDL_WaitEvent(&e);
if(e.type == SDL_QUIT ||
(e.type == SDL_KEYDOWN && e.key.keysym.sym == SDLK_ESCAPE))
exit(0);
if(e.type != SDL_KEYDOWN) continue;
valid = 1;
switch((sym = e.key.keysym.sym))
{
case SDLK_UP: *key = KEY_CTRL_UP; break;
case SDLK_RIGHT: *key = KEY_CTRL_RIGHT; break;
case SDLK_DOWN: *key = KEY_CTRL_DOWN; break;
case SDLK_LEFT: *key = KEY_CTRL_LEFT; break;
case SDLK_RETURN: *key = KEY_CTRL_EXE; break;
case SDLK_F1: *key = KEY_CTRL_F1; break;
case SDLK_F2: *key = KEY_CTRL_F2; break;
case SDLK_F3: *key = KEY_CTRL_F3; break;
case SDLK_F4: *key = KEY_CTRL_F4; break;
case SDLK_F5: *key = KEY_CTRL_F5; break;
case SDLK_F6: *key = KEY_CTRL_F6; break;
default:
if(sym >= '0' && sym <= '9') *key = sym;
else valid = 0;
}
}
}
/* Returns the value of a 128 Hz counter */
int RTC_GetTicks(void)
{
struct timespec tp;
clock_gettime(CLOCK_MONOTONIC, &tp);
int msec = (tp.tv_sec * 1000) + (tp.tv_nsec / 1000000);
return (msec * 128) / 1000;
}
void assert(int iLine,const char *pszFilename,const char *pszAassert)
{
static int iDoAssert = 1;
printf("assert %s,%i: %s\n",pszFilename,iLine,pszAassert);
if(iDoAssert)
{
iDoAssert = 0;
}
}
//---
// Filesystem API emulation
//---
#define FILE_TABLE_MAX 16
static FILE *file_table[FILE_TABLE_MAX] = { NULL };
static struct {
int pos;
glob_t glob;
} search_table[FILE_TABLE_MAX];
void Bfile_NameToStr_ncpy(char *dest, const uint16_t *source, size_t n)
{
size_t i = 0;
if(!memcmp(source, u"\\\\fls0\\", 14))
source += 7;
while(i < n && source[i] != 0x0000 && source[i] != 0xffff) {
dest[i] = source[i];
i++;
}
for(size_t j = i; j < n; j++)
dest[j] = source[i];
}
void Bfile_StrToName_ncpy(uint16_t *dest, const char *source, size_t n)
{
if(!strncmp(source, "\\\\fls0\\", 7)) {
memcpy(dest, u"\\\\fls0\\", 14);
dest += 7;
}
size_t i = 0;
while(i < n && source[i]) {
dest[i] = source[i];
i++;
}
while(i < n)
dest[i++] = 0;
}
int Bfile_DeleteEntry(const uint16_t *filename_u16)
{
char filename_u8[1024];
Bfile_NameToStr_ncpy(filename_u8, filename_u16, 1024);
printf("Deleting %s (virtually)\n", filename_u8);
return 0;
}
int Bfile_CreateEntry_OS(const uint16_t *filename_u16, int mode, size_t *size)
{
char filename_u8[1024];
Bfile_NameToStr_ncpy(filename_u8, filename_u16, 1024);
if(mode == BFILE_CREATEMODE_FILE) {
printf("Creating %s with size %zu (virtually)\n", filename_u8, *size);
}
else if(mode == BFILE_CREATEMODE_FOLDER) {
printf("Cannot create folder %s: Not Implemented\n", filename_u8);
return -1;
}
else {
printf("Bfile_CreateEntry_OS(): Invalid mode %d\n", mode);
return -1;
}
return 0;
}
int Bfile_OpenFile_OS(const uint16_t *filename_u16, int mode, int zero)
{
(void)zero;
char filename_u8[1024];
Bfile_NameToStr_ncpy(filename_u8, filename_u16, 1024);
char const *bits;
if(mode == BFILE_READ || mode == BFILE_READ_SHARE)
bits = "rb";
else if(mode == BFILE_WRITE)
bits = "wb";
else if(mode == BFILE_READWRITE || mode == BFILE_READWRITE_SHARE)
bits = "w+b";
else {
printf("Bfile_OpenFile_OS(): invalid mode %d for %s\n", mode, filename_u8);
return -1;
}
FILE *fp = fopen(filename_u8, bits);
if(!fp) {
printf("Bfile_OpenFile_OS(): cannot open %s: %m\n", filename_u8);
return -1;
}
/* Find open slot in file table */
int slot = 0;
while(slot < FILE_TABLE_MAX && file_table[slot] != NULL)
slot++;
if(slot >= FILE_TABLE_MAX) {
printf("Bfile_OpenFile_OS(): cannot open %s, table is full\n",filename_u8);
fclose(fp);
return -1;
}
printf("Bfile_OpenFile_OS(): opened %s\n", filename_u8);
file_table[slot] = fp;
return slot;
}
int Bfile_GetFileSize_OS(int fd)
{
FILE *fp = file_table[fd];
long pos = ftell(fp);
fseek(fp, 0, SEEK_END);
long size = ftell(fp);
fseek(fp, pos, SEEK_SET);
return size;
}
int Bfile_SeekFile_OS(int fd, int pos)
{
fseek(file_table[fd], pos, SEEK_SET);
return 0;
}
int Bfile_ReadFile_OS(int fd, void *buf, int size, int readpos)
{
if(readpos != -1)
Bfile_SeekFile_OS(fd, readpos);
return fread(buf, 1, size, file_table[fd]);
}
int Bfile_WriteFile_OS(int fd, const void *buf, int size)
{
return fwrite(buf, 1, size, file_table[fd]);
}
int Bfile_CloseFile_OS(int fd)
{
fclose(file_table[fd]);
file_table[fd] = NULL;
return 0;
}
int Bfile_FindFirst(const uint16_t *pattern_u16, int *fd, uint16_t *found,
void *fileinfo)
{
char pattern_u8[1024];
Bfile_NameToStr_ncpy(pattern_u8, pattern_u16, 1024);
int slot = 0;
while(slot < FILE_TABLE_MAX && search_table[slot].pos != 0)
slot++;
if(slot >= FILE_TABLE_MAX) {
printf("Bfile_FindFirst(): cannot search %s, table is full\n", pattern_u8);
*fd = -1;
return -16;
}
int rc = glob(pattern_u8, 0, NULL, &search_table[slot].glob);
printf("Bfile_FindFirst(): Searching %s: %zu results\n", pattern_u8,
(rc == GLOB_NOMATCH) ? 0 : search_table[slot].glob.gl_pathc);
if(rc == GLOB_NOMATCH)
return -16;
*fd = slot;
return Bfile_FindNext(slot, found, fileinfo);
}
int Bfile_FindNext(int fd, uint16_t *found, void *fileinfo0)
{
int *pos = &search_table[fd].pos;
glob_t *glob = &search_table[fd].glob;
if(*pos >= glob->gl_pathc)
return -16;
const char *name = glob->gl_pathv[*pos];
Bfile_StrToName_ncpy(found, name, strlen(name)+1);
(*pos)++;
Bfile_FileInfo *fileinfo = fileinfo0;
// TODO: More resonsable Bfile_FileInfo entries?
memset(fileinfo, 0, sizeof *fileinfo);
FILE *fp = fopen(name, "rb");
if(fp) {
fseek(fp, 0, SEEK_END);
fileinfo->fsize = ftell(fp);
fclose(fp);
}
return 0;
}
int Bfile_FindClose(int fd)
{
if(fd < 0 || fd >= FILE_TABLE_MAX)
return -1;
search_table[fd].pos = 0;
globfree(&search_table[fd].glob);
return 0;
}