40 lines
490 B
C++
40 lines
490 B
C++
#include "main.hpp"
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Game game;
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Windmill windmill;
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Scene_Map scene_map;
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int main(void)
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{
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extern bopti_image_t img_windmill;
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dclear(C_WHITE);
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dimage(16, 0, &img_windmill);
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int key = 0;
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while(key != KEY_EXE)
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{
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dupdate();
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key = getkey().key;
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}
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dclear(C_BLACK);
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dupdate();
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scene_map.launch();
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while(1)
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{
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scene_map.draw();
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scene_map.update();
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}
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scene_map.terminate();
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getkey();
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return 1;
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}
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