PCBrawl/inc/sandbag.h

17 lines
311 B
C

#pragma once
#include "type.h"
struct Sandbag {
struct Vec2 pos;
struct FVec2 spd;
struct FVec2 rem;
struct Vec2 dir;
int hitstun, life, iced, active;
};
void sandbag_init(void);
void sandbag_update(int frame);
void sandbag_draw(int frame);
struct Vec2 sandbag_get_pos(void);
int sandbag_get_life(void);