Commit Graph

25 Commits

Author SHA1 Message Date
KikooDX 9c41e416db A lot of stuff. 2020-05-21 18:19:04 +02:00
KikooDX f92fb66cd8 [main.c] Fix friction? Restored ice 2020-05-19 14:09:19 +02:00
KikooDX 5609d244c0 Uniform indentation 2020-05-17 14:13:48 +02:00
KikooDX a921a8cb99 Dust implementation. 2020-05-17 13:43:11 +02:00
KikooDX 9c1b49fa33 Binary, added function to "draw at a different speed" 2020-05-16 14:32:20 +02:00
KikooDX cde439072f Slight teleporter optimisation, animation speed is full 2020-05-16 12:44:41 +02:00
KikooDX 7df1ed843c Fixed timer 2020-05-16 12:37:10 +02:00
KikooDX b86f6605bf Clean animation code, could be slow AF 2020-05-16 11:58:59 +02:00
KikooDX bae45f36ce Teleporters are now animation, updated elevators 2020-05-15 18:46:38 +02:00
KikooDX ce115178b5 I forgot the offset 🤦 2020-05-15 15:07:34 +02:00
KikooDX f2ba0edfca [draw.c] (minor) DIMAGE_NONE as a flag instead of 0 2020-05-15 13:57:30 +02:00
KikooDX 31aa7461bc Using dsubimage instead of libimg 2020-05-15 13:56:31 +02:00
KikooDX 3c2c216784 Removed comments from the old dimage process 2020-05-15 13:38:40 +02:00
KikooDX 32fdc174a3 It should work. Please work 2020-05-15 12:27:09 +02:00
KikooDX f227c86ab9 img_render(thing, vram, ...) -> img_render_vram(thing, ...) 2020-05-15 12:23:52 +02:00
KikooDX a624194dec Try to use libimg. 2020-05-14 18:26:14 +02:00
KikooDX 9a01ec8b6b define for FPS, set to 50 2020-05-14 17:51:16 +02:00
KikooDX 228c2560ce Teleporter first shot 2020-05-14 17:23:09 +02:00
KikooDX 9c0d298db2 Alternative solid tile. 2020-05-13 14:10:50 +02:00
KikooDX 78d222df40 Early semi solid and alt solid. 2020-05-13 13:07:01 +02:00
KikooDX 221c24b46f draw.c include draw.h 2020-05-11 11:48:28 +02:00
KikooDX 8511fb9eb9 Include "shared_define.h" 2020-05-11 11:45:03 +02:00
KikooDX 36b95868fa I won't do more, have fun. 2020-03-21 10:51:09 +01:00
KikooDX 35df21af02 Really too many mechanics. 2020-03-19 11:39:28 +01:00
KikooDX 9196d2b6ea To Lephé' 2020-03-17 18:01:24 +01:00