Transférer les fichiers vers 'FxEngine'

This commit is contained in:
Milan Garnier 2019-07-18 14:49:25 +02:00
parent c2632c1930
commit fc2bfc98ea
2 changed files with 39 additions and 0 deletions

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FxEngine/FxEngine.cpp Normal file

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#ifndef ENG3D_H
#define ENG3D_H
#define FE_State bool
#define FE_ACTIVE true
#define FE_PASSIVE false
#include "math/pos.h"
#include "math/angle.h"
class FxEngine // regroupement des fonctions
{
public:
static int* getPos();
static void setPos(int* coords);
static void newFrame(); // reloads coords
static int getChangeNumber();
static void setState(FE_State state);
static FE_Angle dh,dv;
static FE_Position real;
private:
static FE_Angle m_dh,m_dv;
static FE_Position m_virt;
static FE_State m_state;
static void move(); // appelé à intervalles réguliers
}
#endif