26 lines
442 B
C
26 lines
442 B
C
#include "FxEngine.h"
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#include <display.h>
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static int time_last_frame=0;
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static int frame_interval=0;
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void FE_new_frame()
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{
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// add frame changing -- with timeGR, wait answer on Planete Casio
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FE_move(); // Not implemented yet !
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FE_zbuffer_clear(); // Not implemented yet !
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dupdate();
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dclear();
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}
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static void FE_move() // call at each frame
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{
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// TODO with math functions, not implemented yet !
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// TODO insert physical engine
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}
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