1v13d/FxEngine/FxEngine.cpp

16 lines
275 B
C++

#include "FxEngine.h"
FE_Angle FxEngine::dh(0);
FE_Angle FxEngine::dv(0);
FE_Angle FxEngine::m_dh(0);
FE_Angle FxEngine::m_dv(0);
FE_Position FxEngine::real(0,0,0);
FE_Position FxEngine::m_virt(0,0,0);
FE_State FxEngine::m_state=FE_PASSIVE;
void FxEngine::newFrame()
{
}