15 lines
392 B
C
15 lines
392 B
C
#include "texture.h"
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static unsigned char const blanc[8]={0,0,0,0,0,0,0,0};
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static unsigned char const noir[8]={255,255,255,255,255,255,255,255};
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// textures address
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unsigned char const * const FE_textures[2][8]=
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{
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{0,0,0,0,0,0,0,0}, // full white
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{255,255,255,255,255,255,255,255}, // full black
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};
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bool FE_get_pixel(int num,int x, int y)
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{return (1<<(7-x)FE_textures[num][y]);} |