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  < span id = "projectnumber" > 0.0.1< / span >
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< div id = "projectbrief" > 3d engine for fx9860G calculators< / div >
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< li class = "navelem" > < a class = "el" href = "dir_d44c64559bbebec7f509842c48db8b23.html" > include< / a > < / li > < li class = "navelem" > < a class = "el" href = "dir_ada157988d47c0ed8971be2c0e2fe61c.html" > render< / a > < / li > < / ul >
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< a href = "#nested-classes" > Data Structures< / a > |
< a href = "#typedef-members" > Typedefs< / a > |
< a href = "#func-members" > Functions< / a > |
< a href = "#var-members" > Variables< / a > < / div >
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< div class = "title" > translate.h File Reference< / div > < / div >
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< div class = "textblock" > < code > #include < stdint.h> < / code > < br / >
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< code > #include < < a class = "el" href = "parameters_8h_source.html" > render/parameters.h< / a > > < / code > < br / >
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< p > < a href = "translate_8h_source.html" > Go to the source code of this file.< / a > < / p >
< table class = "memberdecls" >
< tr class = "heading" > < td colspan = "2" > < h2 class = "groupheader" > < a name = "nested-classes" > < / a >
Data Structures< / h2 > < / td > < / tr >
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< tr class = "memitem:" > < td class = "memItemLeft" align = "right" valign = "top" > struct   < / td > < td class = "memItemRight" valign = "bottom" > < a class = "el" href = "structrender__integer__position.html" > render_integer_position< / a > < / td > < / tr >
< tr class = "memdesc:" > < td class = "mdescLeft" >   < / td > < td class = "mdescRight" > this struct is a point in 3d, which has coords save as uint32_t this is the recommended type for high performance rendering, because the sh3eb-elf architecture is 32 bits < a href = "structrender__integer__position.html#details" > More...< / a > < br / > < / td > < / tr >
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< tr class = "separator:" > < td class = "memSeparator" colspan = "2" >   < / td > < / tr >
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< tr class = "memitem:" > < td class = "memItemLeft" align = "right" valign = "top" > struct   < / td > < td class = "memItemRight" valign = "bottom" > < a class = "el" href = "structrender__floating__position.html" > render_floating_position< / a > < / td > < / tr >
< tr class = "memdesc:" > < td class = "mdescLeft" >   < / td > < td class = "mdescRight" > this struct is a point in 3d, which has coords save as double it is not recommended to use it for high performances rendering, because of the sh3eb-elf architecture, which does not support natively floating calculation < a href = "structrender__floating__position.html#details" > More...< / a > < br / > < / td > < / tr >
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< tr class = "separator:" > < td class = "memSeparator" colspan = "2" >   < / td > < / tr >
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< tr class = "memitem:" > < td class = "memItemLeft" align = "right" valign = "top" > struct   < / td > < td class = "memItemRight" valign = "bottom" > < a class = "el" href = "structrender__integer__point.html" > render_integer_point< / a > < / td > < / tr >
< tr class = "memdesc:" > < td class = "mdescLeft" >   < / td > < td class = "mdescRight" > This is a point which is used for 3d translations and rendering integer mode is the best solution to increase perfs, and that's why I didn't have implemented te floating_points yet. < a href = "structrender__integer__point.html#details" > More...< / a > < br / > < / td > < / tr >
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< tr class = "separator:" > < td class = "memSeparator" colspan = "2" >   < / td > < / tr >
< / table > < table class = "memberdecls" >
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Typedefs< / h2 > < / td > < / tr >
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< tr class = "memitem:a5f9ded1e38ff3657628b548ccfc1ef95" > < td class = "memItemLeft" align = "right" valign = "top" > typedef struct < a class = "el" href = "structrender__integer__position.html" > render_integer_position< / a >   < / td > < td class = "memItemRight" valign = "bottom" > < a class = "el" href = "translate_8h.html#a5f9ded1e38ff3657628b548ccfc1ef95" > render_integer_position< / a > < / td > < / tr >
< tr class = "separator:a5f9ded1e38ff3657628b548ccfc1ef95" > < td class = "memSeparator" colspan = "2" >   < / td > < / tr >
< tr class = "memitem:a6bcbfe3c9754f007c4b4b5ac10a9db44" > < td class = "memItemLeft" align = "right" valign = "top" > typedef struct < a class = "el" href = "structrender__floating__position.html" > render_floating_position< / a >   < / td > < td class = "memItemRight" valign = "bottom" > < a class = "el" href = "translate_8h.html#a6bcbfe3c9754f007c4b4b5ac10a9db44" > render_floating_position< / a > < / td > < / tr >
< tr class = "separator:a6bcbfe3c9754f007c4b4b5ac10a9db44" > < td class = "memSeparator" colspan = "2" >   < / td > < / tr >
< tr class = "memitem:af0969bff3172f7f5a5c5a8c14a800c50" > < td class = "memItemLeft" align = "right" valign = "top" > typedef struct < a class = "el" href = "structrender__integer__point.html" > render_integer_point< / a >   < / td > < td class = "memItemRight" valign = "bottom" > < a class = "el" href = "translate_8h.html#af0969bff3172f7f5a5c5a8c14a800c50" > render_integer_point< / a > < / td > < / tr >
< tr class = "separator:af0969bff3172f7f5a5c5a8c14a800c50" > < td class = "memSeparator" colspan = "2" >   < / td > < / tr >
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< / table > < table class = "memberdecls" >
< tr class = "heading" > < td colspan = "2" > < h2 class = "groupheader" > < a name = "func-members" > < / a >
Functions< / h2 > < / td > < / tr >
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< tr class = "memitem:af2c04376cb842595d7c15d7532c28057" > < td class = "memItemLeft" align = "right" valign = "top" > void  < / td > < td class = "memItemRight" valign = "bottom" > < a class = "el" href = "translate_8h.html#af2c04376cb842595d7c15d7532c28057" > render_translate< / a > (< a class = "el" href = "structrender__integer__point.html" > render_integer_point< / a > *point)< / td > < / tr >
< tr class = "memdesc:af2c04376cb842595d7c15d7532c28057" > < td class = "mdescLeft" >   < / td > < td class = "mdescRight" > This function rotates and applies perspective on an integer point. < a href = "#af2c04376cb842595d7c15d7532c28057" > More...< / a > < br / > < / td > < / tr >
< tr class = "separator:af2c04376cb842595d7c15d7532c28057" > < td class = "memSeparator" colspan = "2" >   < / td > < / tr >
< tr class = "memitem:adf49827741ad8fb83dd1dee562d328f6" > < td class = "memItemLeft" align = "right" valign = "top" > void  < / td > < td class = "memItemRight" valign = "bottom" > < a class = "el" href = "translate_8h.html#adf49827741ad8fb83dd1dee562d328f6" > render_set< / a > (const double < a class = "el" href = "triangle_8h.html#adf439add26ef55a63873e21debf3aa48" > dh< / a > , const double < a class = "el" href = "triangle_8h.html#a0ccda5aa5b9d561b1dca2bc19f39b1b7" > dv< / a > , const double < a class = "el" href = "triangle_8h.html#a93f3c83cc91297afe3f9fa140dd6df68" > roulis< / a > , const < a class = "el" href = "structrender__integer__position.html" > render_integer_position< / a > *< a class = "el" href = "triangle_8h.html#a4f751f0f3e73a03633da079f41b6bd5c" > camera< / a > )< / td > < / tr >
< tr class = "memdesc:adf49827741ad8fb83dd1dee562d328f6" > < td class = "mdescLeft" >   < / td > < td class = "mdescRight" > Sets up the translation matrices for a new rendering cycle There is no need to call this function if you have already called render_update() < a href = "#adf49827741ad8fb83dd1dee562d328f6" > More...< / a > < br / > < / td > < / tr >
< tr class = "separator:adf49827741ad8fb83dd1dee562d328f6" > < td class = "memSeparator" colspan = "2" >   < / td > < / tr >
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< tr class = "memitem:a70d5f87988b0725ee2fbd0a84bdd9e81" > < td class = "memItemLeft" align = "right" valign = "top" > double  < / td > < td class = "memItemRight" valign = "bottom" > < a class = "el" href = "translate_8h.html#a70d5f87988b0725ee2fbd0a84bdd9e81" > modulo_2pi< / a > (double a)< / td > < / tr >
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< tr class = "memdesc:a70d5f87988b0725ee2fbd0a84bdd9e81" > < td class = "mdescLeft" >   < / td > < td class = "mdescRight" > Sets up an angle mesure between -pi and +pi. < a href = "#a70d5f87988b0725ee2fbd0a84bdd9e81" > More...< / a > < br / > < / td > < / tr >
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< tr class = "separator:a70d5f87988b0725ee2fbd0a84bdd9e81" > < td class = "memSeparator" colspan = "2" >   < / td > < / tr >
< tr class = "memitem:ac7a1183c29d9d3cd34e73d7cb2213b8a" > < td class = "memItemLeft" align = "right" valign = "top" > double  < / td > < td class = "memItemRight" valign = "bottom" > < a class = "el" href = "translate_8h.html#ac7a1183c29d9d3cd34e73d7cb2213b8a" > cos< / a > (double angle)< / td > < / tr >
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< tr class = "memdesc:ac7a1183c29d9d3cd34e73d7cb2213b8a" > < td class = "mdescLeft" >   < / td > < td class = "mdescRight" > Homemade cosinus implementation, which is faster than casio provided cosinus function. < a href = "#ac7a1183c29d9d3cd34e73d7cb2213b8a" > More...< / a > < br / > < / td > < / tr >
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< tr class = "separator:ac7a1183c29d9d3cd34e73d7cb2213b8a" > < td class = "memSeparator" colspan = "2" >   < / td > < / tr >
< tr class = "memitem:a6fcd1947589f80d925b2a945cbb2156f" > < td class = "memItemLeft" align = "right" valign = "top" > double  < / td > < td class = "memItemRight" valign = "bottom" > < a class = "el" href = "translate_8h.html#a6fcd1947589f80d925b2a945cbb2156f" > sin< / a > (const double angle)< / td > < / tr >
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< tr class = "memdesc:a6fcd1947589f80d925b2a945cbb2156f" > < td class = "mdescLeft" >   < / td > < td class = "mdescRight" > Homemade sinus implementation, which is faster than casio provided sinus function. < a href = "#a6fcd1947589f80d925b2a945cbb2156f" > More...< / a > < br / > < / td > < / tr >
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< tr class = "separator:a6fcd1947589f80d925b2a945cbb2156f" > < td class = "memSeparator" colspan = "2" >   < / td > < / tr >
< / table > < table class = "memberdecls" >
< tr class = "heading" > < td colspan = "2" > < h2 class = "groupheader" > < a name = "var-members" > < / a >
Variables< / h2 > < / td > < / tr >
< tr class = "memitem:a43016d873124d39034edb8cd164794db" > < td class = "memItemLeft" align = "right" valign = "top" > const double  < / td > < td class = "memItemRight" valign = "bottom" > < a class = "el" href = "translate_8h.html#a43016d873124d39034edb8cd164794db" > pi< / a > < / td > < / tr >
< tr class = "separator:a43016d873124d39034edb8cd164794db" > < td class = "memSeparator" colspan = "2" >   < / td > < / tr >
< tr class = "memitem:a2c0cc2347cdb41873a6b0dbc108b15d3" > < td class = "memItemLeft" align = "right" valign = "top" > const double  < / td > < td class = "memItemRight" valign = "bottom" > < a class = "el" href = "translate_8h.html#a2c0cc2347cdb41873a6b0dbc108b15d3" > pi2< / a > < / td > < / tr >
< tr class = "separator:a2c0cc2347cdb41873a6b0dbc108b15d3" > < td class = "memSeparator" colspan = "2" >   < / td > < / tr >
< tr class = "memitem:a29539de4d4f8937b304e70fc4aa3b672" > < td class = "memItemLeft" align = "right" valign = "top" > const double  < / td > < td class = "memItemRight" valign = "bottom" > < a class = "el" href = "translate_8h.html#a29539de4d4f8937b304e70fc4aa3b672" > pi_sur_2< / a > < / td > < / tr >
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< h2 class = "groupheader" > Typedef Documentation< / h2 >
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< a id = "a6bcbfe3c9754f007c4b4b5ac10a9db44" > < / a >
< h2 class = "memtitle" > < span class = "permalink" > < a href = "#a6bcbfe3c9754f007c4b4b5ac10a9db44" > ◆ < / a > < / span > render_floating_position< / h2 >
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< div class = "memitem" >
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< tr >
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< td class = "memname" > typedef struct < a class = "el" href = "structrender__floating__position.html" > render_floating_position< / a > < a class = "el" href = "structrender__floating__position.html" > render_floating_position< / a > < / td >
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< / tr >
< / table >
< / div > < div class = "memdoc" >
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< p class = "definition" > Definition at line < a class = "el" href = "translate_8h_source.html#l00029" > 29< / a > of file < a class = "el" href = "translate_8h_source.html" > translate.h< / a > .< / p >
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< / div >
< / div >
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< a id = "af0969bff3172f7f5a5c5a8c14a800c50" > < / a >
< h2 class = "memtitle" > < span class = "permalink" > < a href = "#af0969bff3172f7f5a5c5a8c14a800c50" > ◆ < / a > < / span > render_integer_point< / h2 >
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< div class = "memitem" >
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< td class = "memname" > typedef struct < a class = "el" href = "structrender__integer__point.html" > render_integer_point< / a > < a class = "el" href = "structrender__integer__point.html" > render_integer_point< / a > < / td >
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< / tr >
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< / div > < div class = "memdoc" >
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< p class = "definition" > Definition at line < a class = "el" href = "translate_8h_source.html#l00041" > 41< / a > of file < a class = "el" href = "translate_8h_source.html" > translate.h< / a > .< / p >
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< / div >
< / div >
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< a id = "a5f9ded1e38ff3657628b548ccfc1ef95" > < / a >
< h2 class = "memtitle" > < span class = "permalink" > < a href = "#a5f9ded1e38ff3657628b548ccfc1ef95" > ◆ < / a > < / span > render_integer_position< / h2 >
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< div class = "memitem" >
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< td class = "memname" > typedef struct < a class = "el" href = "structrender__integer__position.html" > render_integer_position< / a > < a class = "el" href = "structrender__integer__position.html" > render_integer_position< / a > < / td >
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< / tr >
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< p class = "definition" > Definition at line < a class = "el" href = "translate_8h_source.html#l00017" > 17< / a > of file < a class = "el" href = "translate_8h_source.html" > translate.h< / a > .< / p >
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< / div >
< / div >
< h2 class = "groupheader" > Function Documentation< / h2 >
< a id = "ac7a1183c29d9d3cd34e73d7cb2213b8a" > < / a >
< h2 class = "memtitle" > < span class = "permalink" > < a href = "#ac7a1183c29d9d3cd34e73d7cb2213b8a" > ◆ < / a > < / span > cos()< / h2 >
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< td class = "memname" > double cos < / td >
< td > (< / td >
< td class = "paramtype" > double  < / td >
< td class = "paramname" > < em > angle< / em > < / td > < td > )< / td >
< td > < / td >
< / tr >
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< / div > < div class = "memdoc" >
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< p > Homemade cosinus implementation, which is faster than casio provided cosinus function. < / p >
< dl class = "params" > < dt > Parameters< / dt > < dd >
< table class = "params" >
< tr > < td class = "paramdir" > [in]< / td > < td class = "paramname" > angle< / td > < td > The angle (rad)< / td > < / tr >
< / table >
< / dd >
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< dl class = "section return" > < dt > Returns< / dt > < dd > cos angle < / dd > < / dl >
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< / div >
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< a id = "a70d5f87988b0725ee2fbd0a84bdd9e81" > < / a >
< h2 class = "memtitle" > < span class = "permalink" > < a href = "#a70d5f87988b0725ee2fbd0a84bdd9e81" > ◆ < / a > < / span > modulo_2pi()< / h2 >
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< td class = "memname" > double modulo_2pi < / td >
< td > (< / td >
< td class = "paramtype" > double  < / td >
< td class = "paramname" > < em > a< / em > < / td > < td > )< / td >
< td > < / td >
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< p > Sets up an angle mesure between -pi and +pi. < / p >
< dl class = "params" > < dt > Parameters< / dt > < dd >
< table class = "params" >
< tr > < td class = "paramdir" > [in]< / td > < td class = "paramname" > a< / td > < td > the angle (rad)< / td > < / tr >
< / table >
< / dd >
< / dl >
< dl class = "section return" > < dt > Returns< / dt > < dd > angle mesure which respect the following contraint : -pi < = angle < = pi < / dd > < / dl >
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< / div >
< / div >
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< a id = "adf49827741ad8fb83dd1dee562d328f6" > < / a >
< h2 class = "memtitle" > < span class = "permalink" > < a href = "#adf49827741ad8fb83dd1dee562d328f6" > ◆ < / a > < / span > render_set()< / h2 >
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< td class = "memname" > void render_set < / td >
< td > (< / td >
< td class = "paramtype" > const double  < / td >
< td class = "paramname" > < em > dh< / em > , < / td >
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< tr >
< td class = "paramkey" > < / td >
< td > < / td >
< td class = "paramtype" > const double  < / td >
< td class = "paramname" > < em > dv< / em > , < / td >
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< tr >
< td class = "paramkey" > < / td >
< td > < / td >
< td class = "paramtype" > const double  < / td >
< td class = "paramname" > < em > roulis< / em > , < / td >
< / tr >
< tr >
< td class = "paramkey" > < / td >
< td > < / td >
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< td class = "paramtype" > const < a class = "el" href = "structrender__integer__position.html" > render_integer_position< / a > *  < / td >
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< td class = "paramname" > < em > camera< / em >   < / td >
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< td > < / td >
< td > )< / td >
< td > < / td > < td > < / td >
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< p > Sets up the translation matrices for a new rendering cycle There is no need to call this function if you have already called render_update() < / p >
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< dl class = "params" > < dt > Parameters< / dt > < dd >
< table class = "params" >
< tr > < td class = "paramdir" > [in]< / td > < td class = "paramname" > dh< / td > < td > Camera's horizontal direction (rad) < / td > < / tr >
< tr > < td class = "paramdir" > [in]< / td > < td class = "paramname" > dv< / td > < td > Camera's vertical direction (rad) < / td > < / tr >
< tr > < td class = "paramdir" > [in]< / td > < td class = "paramname" > roulis< / td > < td > Optionnal rotation around the middle of the screen < / td > < / tr >
< tr > < td class = "paramdir" > [in]< / td > < td class = "paramname" > camera< / td > < td > The camera's coordinates, as an integer position < / td > < / tr >
< / table >
< / dd >
< / dl >
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< / div >
< / div >
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< a id = "af2c04376cb842595d7c15d7532c28057" > < / a >
< h2 class = "memtitle" > < span class = "permalink" > < a href = "#af2c04376cb842595d7c15d7532c28057" > ◆ < / a > < / span > render_translate()< / h2 >
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< div class = "memitem" >
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< td class = "memname" > void render_translate < / td >
< td > (< / td >
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< td class = "paramtype" > < a class = "el" href = "structrender__integer__point.html" > render_integer_point< / a > *  < / td >
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< td class = "paramname" > < em > point< / em > < / td > < td > )< / td >
< td > < / td >
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< / table >
< / div > < div class = "memdoc" >
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< p > This function rotates and applies perspective on an integer point. < / p >
< dl class = "params" > < dt > Parameters< / dt > < dd >
< table class = "params" >
< tr > < td class = "paramname" > point< / td > < td > The point which needs to be translated < / td > < / tr >
< / table >
< / dd >
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< / div >
< / div >
< a id = "a6fcd1947589f80d925b2a945cbb2156f" > < / a >
< h2 class = "memtitle" > < span class = "permalink" > < a href = "#a6fcd1947589f80d925b2a945cbb2156f" > ◆ < / a > < / span > sin()< / h2 >
< div class = "memitem" >
< div class = "memproto" >
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< td class = "memname" > double sin < / td >
< td > (< / td >
< td class = "paramtype" > const double  < / td >
< td class = "paramname" > < em > angle< / em > < / td > < td > )< / td >
< td > < / td >
< / tr >
< / table >
< / div > < div class = "memdoc" >
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< p > Homemade sinus implementation, which is faster than casio provided sinus function. < / p >
< dl class = "params" > < dt > Parameters< / dt > < dd >
< table class = "params" >
< tr > < td class = "paramdir" > [in]< / td > < td class = "paramname" > angle< / td > < td > The angle (rad)< / td > < / tr >
< / table >
< / dd >
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< dl class = "section return" > < dt > Returns< / dt > < dd > sin angle < / dd > < / dl >
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< / div >
< / div >
< h2 class = "groupheader" > Variable Documentation< / h2 >
< a id = "a43016d873124d39034edb8cd164794db" > < / a >
< h2 class = "memtitle" > < span class = "permalink" > < a href = "#a43016d873124d39034edb8cd164794db" > ◆ < / a > < / span > pi< / h2 >
< div class = "memitem" >
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< td class = "memname" > const double pi< / td >
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< / div > < div class = "memdoc" >
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< p > mathematics constants < / p >
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< / div >
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< a id = "a2c0cc2347cdb41873a6b0dbc108b15d3" > < / a >
< h2 class = "memtitle" > < span class = "permalink" > < a href = "#a2c0cc2347cdb41873a6b0dbc108b15d3" > ◆ < / a > < / span > pi2< / h2 >
< div class = "memitem" >
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< td class = "memname" > const double pi2< / td >
< / tr >
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< / div > < div class = "memdoc" >
< / div >
< / div >
< a id = "a29539de4d4f8937b304e70fc4aa3b672" > < / a >
< h2 class = "memtitle" > < span class = "permalink" > < a href = "#a29539de4d4f8937b304e70fc4aa3b672" > ◆ < / a > < / span > pi_sur_2< / h2 >
< div class = "memitem" >
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< table class = "memname" >
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< td class = "memname" > const double pi_sur_2< / td >
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< / div > < div class = "memdoc" >
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