some minor changes
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libfxengine.a
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libfxengine.a
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@ -21,7 +21,7 @@
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GNORETURN void system_error(uint32_t code)
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{
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ll_display_log();
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ll_display();
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while(1)
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getkey();
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}
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@ -64,12 +64,12 @@ void fe_display(const uint32_t libprof_channel)
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dupdate();
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#ifdef USE_LIBLOG
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ll_log("VRAM contents sent.");
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ll_send("VRAM contents sent.");
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#endif
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dclear(C_WHITE);
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#ifdef USE_LIBLOG
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ll_log("VRAM cleared.");
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ll_send("VRAM cleared.");
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#endif
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}
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@ -103,9 +103,9 @@ void fe_update(const uint32_t libprof_channel)
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#ifdef USE_LIBLOG
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char fps_str[10];
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sprintf(fps_str, ">> FPS = %d", fps);
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ll_log(fps_str);
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ll_send(fps_str);
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#else
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ll_log(">> FPS not available");
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ll_send(">> FPS not available");
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#endif
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//dclear(C_WHITE);
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}
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@ -90,7 +90,7 @@ void fe_vertex_translate(fe_ivertex * v)
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v->translated.x,
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v->translated.y,
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v->translated.z);
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ll_log(str);
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ll_send(str);
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#endif
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}
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@ -31,7 +31,7 @@ void fe_zbuffer_clear()
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for (indice = 0; indice < size_uint32; indice ++)
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zbuffer[indice] = fe_max_dist;
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#ifdef USE_LIBLOG
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ll_log(">> ZBuffer cleared.");
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ll_send(">> ZBuffer cleared.");
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#endif
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}
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