FxEngine
0.0.1
3d engine for fx9860G calculators
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this struct is a point in 3d, which has coords save as double it is not recommended to use it for high performances rendering, because of the sh3eb-elf architecture, which does not support natively floating calculation More...
#include <translate.h>
Data Fields | |
double | x |
double | y |
double | z |
this struct is a point in 3d, which has coords save as double it is not recommended to use it for high performances rendering, because of the sh3eb-elf architecture, which does not support natively floating calculation
Definition at line 23 of file translate.h.
double x |
Definition at line 25 of file translate.h.
double y |
Definition at line 25 of file translate.h.
double z |
Definition at line 25 of file translate.h.