FxEngine  0.0.1
3d engine for fx9860G calculators
Data Fields
render_floating_position Struct Reference

this struct is a point in 3d, which has coords save as double it is not recommended to use it for high performances rendering, because of the sh3eb-elf architecture, which does not support natively floating calculation More...

#include <translate.h>

Data Fields

double x
 
double y
 
double z
 

Detailed Description

this struct is a point in 3d, which has coords save as double it is not recommended to use it for high performances rendering, because of the sh3eb-elf architecture, which does not support natively floating calculation

Definition at line 23 of file translate.h.

Field Documentation

◆ x

double x

Definition at line 25 of file translate.h.

◆ y

double y

Definition at line 25 of file translate.h.

◆ z

double z

Definition at line 25 of file translate.h.


The documentation for this struct was generated from the following file: