FxEngine  0.0.1
3d engine for fx9860G calculators
Data Fields
render_integer_position Struct Reference

this struct is a point in 3d, which has coords save as uint32_t this is the recommended type for high performance rendering, because the sh3eb-elf architecture is 32 bits More...

#include <translate.h>

Data Fields

int32_t x
 
int32_t y
 
int32_t z
 

Detailed Description

this struct is a point in 3d, which has coords save as uint32_t this is the recommended type for high performance rendering, because the sh3eb-elf architecture is 32 bits

Definition at line 11 of file translate.h.

Field Documentation

◆ x

int32_t x

Definition at line 13 of file translate.h.

◆ y

int32_t y

Definition at line 13 of file translate.h.

◆ z

int32_t z

Definition at line 13 of file translate.h.


The documentation for this struct was generated from the following file: