FxEngine
0.0.1
3d engine for fx9860G calculators
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this struct is a point in 3d, which has coords save as uint32_t this is the recommended type for high performance rendering, because the sh3eb-elf architecture is 32 bits More...
#include <translate.h>
Data Fields | |
int32_t | x |
int32_t | y |
int32_t | z |
this struct is a point in 3d, which has coords save as uint32_t this is the recommended type for high performance rendering, because the sh3eb-elf architecture is 32 bits
Definition at line 11 of file translate.h.
int32_t x |
Definition at line 13 of file translate.h.
int32_t y |
Definition at line 13 of file translate.h.
int32_t z |
Definition at line 13 of file translate.h.