FxEngine
0.0.1
3d engine for fx9860G calculators
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#include <stdint.h>
#include <fxengine/render/parameters.h>
Go to the source code of this file.
Data Structures | |
struct | FE_integer_position |
struct | FE_floating_position |
struct | FE_integer_point |
Typedefs | |
typedef struct FE_integer_position | FE_integer_position |
typedef struct FE_floating_position | FE_floating_position |
typedef struct FE_integer_point | FE_integer_point |
Functions | |
void | render_translate (FE_integer_point *point) |
void | render_set (const double dh, const double dv, const double roulis, const FE_integer_position *camera) |
double | modulo_2pi (double a) |
double | cos (double angle) |
double | sin (const double angle) |
Variables | |
const double | pi |
const double | pi2 |
const double | pi_sur_2 |
typedef struct FE_floating_position FE_floating_position |
Definition at line 17 of file translate.h.
typedef struct FE_integer_point FE_integer_point |
Definition at line 29 of file translate.h.
typedef struct FE_integer_position FE_integer_position |
Definition at line 9 of file translate.h.
double cos | ( | double | angle | ) |
double modulo_2pi | ( | double | a | ) |
void render_set | ( | const double | dh, |
const double | dv, | ||
const double | roulis, | ||
const FE_integer_position * | camera | ||
) |
void render_translate | ( | FE_integer_point * | point | ) |
double sin | ( | const double | angle | ) |
const double pi |
const double pi2 |
const double pi_sur_2 |