fxengine/include/fxengine/matrix.h

10 lines
235 B
C

#ifndef FE_MATRIX
#define FE_MATRIX
#include <fxengine/model/vertex.h>
#include <fxengine/model/camera.h>
void fe_vertex_translate(fe_vertex const * const source, fe_vertex * target);
void fe_set_matrix(fe_camera const cam);
#endif