fxengine/include/fxengine/render/buffer.h

14 lines
297 B
C

#ifndef RENDER_BUFFER
#define RENDER_BUFFER
#define fe_width 128
#define fe_height 64
void fe_clear_zbuffer();
#include <stdbool.h>
#include <stdint.h>
bool fe_zbuffer_set_px(const uint32_t x, const uint32_t y, const uint32_t dist); // true if you are allowed to draw the pixel on vram
#endif