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GScript.hpp 638B

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  1. #ifndef RPGSCRIPT
  2. #define RPGSCRIPT
  3. #include "EScript.hpp"
  4. #include "Save.hpp"
  5. class Control: public Script
  6. {
  7. public:
  8. void Start();
  9. void Update();
  10. void UpdateEverySecond();
  11. void Die();
  12. void End();
  13. void Pause();
  14. void EndScreen();
  15. Save * UserSave;
  16. int nlevel;
  17. bool mini;
  18. EngineControl * EC;
  19. private:
  20. int etat;
  21. int xmax;
  22. bool particule;
  23. bool practice;
  24. int ptime;
  25. int spawnx;
  26. int spawny;
  27. int spawnetat;
  28. bool usebar;
  29. bool useautoretry;
  30. bool useautocheck;
  31. int jump;
  32. int time;
  33. int attemp;
  34. bool waitingjump;
  35. };
  36. #endif